![]() However, if he abuses his power and exiles innocent people, he will probably pay a price when the next Demi-Pharaoh is chosen, who can turn around and exile him. He can exile up to seven players from the game, which means they cannot log back in until the next telling. He's responsible for helping to watch over Egypt, and with that responsibility comes the power to dole out player bans. According to the announcement this past week, the vote participation was the highest yet in this telling.įrom what I've learned, if a player wins an election, he's given the title Oracle of One and becomes a Demi-Pharaoh. Players can petition to have their names included on a ballot, and a Demi-Pharaoh Jury will conduct multiple rounds of voting until they reduce the pool down to a final group, and then the general public votes on one overall winner. I wish I had been able to work on increasing my speed more for the trip, but in the end it was worth it.Įach month in game, there's an election that's tied to the Test of the Demi-Pharaoh. Players apparently altered the terrain so that it appeared that way on the map, similar to the lines of Nazca. I was drawn to one in particular in the Valley of the Kings because on the map it resembled a Pharaoh holding up a giant hand. I liked the layout of the well-populated settlement in River Plains where I built my home, but the ones I saw outside of town show an eye for city planning, while others show a sense of humor. I just skimmed the tip of the iceberg, but what I have come to appreciate are the impressive settlements that have been constructed by players. Based on what I could recall about Ancient Egypt, I just had to see Old Egypt and the Valley of the Kings. I wanted to see as many areas as I could without wasting too much time running aimlessly through empty deserts. If you rip 500 grass or collect 2500 wood, for example, you can select one of these chores as your offline skill, and you'll accumulate that resource while you're logged off. The offline chore system is a nice way to make tedious tasks less so, and while you start off with only the ability to collect travel time at chariot hubs, you can add chores to your list by reaching milestones in game. I have been saving travel time thanks to the offline chore system, so I had plenty to spend for one last tour through Egypt before my adventure ended. I admit that it caught me off guard, and my six-week stint went a lot more quickly than I expected.īut before I say goodbye, I have some final highlights from my travels, and I have some overall impressions to share before I turn things over to Eliot next week. We are currently at the end of tale 6 and now is the perfect opportunity for new and returning players to brush up on their game skills and get to know people.Last week, you advised me to branch out and explore, and that turned out to be the perfect choice, particularly because this is my final article on A Tale in the Desert for Choose My Adventure. There are so many things that make this game truly unique, but none more so than the culture of the community. Instead, this game challenges the player and the community with issues such as bartering for goods and services, working together to complete large scale construction projects, and passing laws written by the players themselves which govern society! Starting off can be difficult, but I have never encountered a more friendly and welcoming player base eager to assist. There are no monsters to fight or wars to wage. A Tale In The Desert is just a couple of months away from launching it's next tale! Under the new guidance and leadership of Pluribus Games, A Tale In The Desert (ATITD) is once again promising a very active development and player base which will breath new life into a long time favorite.įor those who have never played this game before, I encourage you to check it out! Set in ancient Egypt, A Tale In The Desert is a challenging crafter style game which builds it's foundation on the society.
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